Combat

The following commands deal with combat and attacking other players or monsters in the game.

SPELLS and SONGS are cast or sung using the assigned 4-letter Spell-Name Abbreviation (e.g., Death Cloud = DECL)

Combat Commands

Command What It Does Short Version
attack name Launches a normal attack against someone. AT BOB or A BOB
bash Try to do a double strength hit. Harder to land, but does double damage. BASH BOB
kill Try to do a critical hit. Much harder to land, but does triple damage. K BOB
backstab Used primarily by thieves and sneaky types. Extra damage based on skill if you surprise them. B BOB
parry Go totally on the defensive and try to fend off any blows. Good for buying time for help to arrive. PA

Combat with Spells

There are three types of majic in The Majic Realm: Sorcerer Spells, Priest Spells, and Spellsinger Songs.

While the existence of the following majical spells and songs is known, where to secure them for your own use is not always known. Spell shops, training rooms, dungeon hordes/treasures are all potential sources for you to explore and discover.

Casting or singing these songs takes energy, tracked as SP (Spell or Song Points) on your STATLINE. The cost to cast for each is shown below.


Sorcerer Spells

Code Spell Cost Code Spell Cost Code Spell Cost
LITE Light 1 KNOK Knock 3 DECL Death Cloud 4
FLAM Flaming Hands 1 SLOW Slow 3 HLDP Hold Person 5
KNOA Know Alignment 1 ICON Ice Cone 3 BLIT Ball Lightning 5
SHLD Mystic Shield 1 NVIS Night Vision 3 DISM Dispel Majic 5
CAMO Camouflage 1 LBOL Lightning Bolt 3 HMON Hold Monster 5
IBOL Ice Bolt 2 FBAL Fire Ball 4 ACRA Acid Rain 5
MAJD Detect Majic 2 FUSE Confuse 4 FSHL Fire Shield 5
IDEN Read Aura 2 MSUM Monster Summon 4 FEAR Fear 5
DARK Darkness 2 HAST Haste 4 MVIS Mystic Vision 5
WARP Warp 3 ELDR Eldritch Blast 4 BERS Berserk 6

Priest Spells

Code Spell Cost Code Spell Cost Code Spell Cost
TRUN Turn Undead 1 BLND Blind 3 REVA Resist Vapour 4
CURS Curse 1 RSEN Resist Energy 3 VENM Venom 4
BLES Bless 1 RCOR Resist Corrosion 3 PRYR Prayer 4
CALI Cause Light Wounds 1 CASE Cause Serious Wounds 3 HPER Hold Person 5
CRLI Cure Light Wounds 1 CRSE Cure Serious Wounds 3 RCRS Remove Curse 5
POSN Poison 2 RETR Retreat 3 DSMJ Dispell Majic 5
KNOW Know Alignment 2 CRBL Cure Blindness 3 CACR Cause Critical Wounds 5
DEAF Deaf 2 MUTE Mute 4 CRCR Cure Critical Wounds 5
RCLD Resist Cold 2 CRPA Cure Paralyzation 4 FLST Flame Strike 5
RFIR Resist Fire 2 ROOT Root 4 CLIT Call Lightning 6
DMAJ Detect Majic 2 CRPO Cure Poison 4

Spellsinger Songs

Code Song Cost Code Song Cost
LUCK Lucky Man 1 BATH Bat Out of Hell 4
NOIS Feel the Noise 1 BLIG Blinded By The Light 4
LITL Light of Life 1 DISC Disco Inferno 5
ORAP Orcish Rhapsody 2 RAIS Raise A Little Hell 5
ROCK I Like to Rock 2 DAZE Dazed 'n' Confused 6
GRAP Heard it Through the Grapevine 2 EVER Forever Be Watching You 6
HEXU I Put a Spell on You 3 RAIN Raindrops Keep Fallin' On My Head 7
OLAY Lay Your Hands On Me 3 HOME Take Me Home Country Roads 7

Casting Commands

Command What It Does Short Version
cast CODE Casts the specified spell/song CAST CODE BOB or CAST CODE DIR (e.g., KNOK EAST)
4-letter code only Casts the specified spell/song e.g., CRLI
cast Spell NAME or DIR Cast specified spell at a person or direction CAST CODE AT BOB (e.g., CRLI AT BOB)
Spell NAME Cast spell at a person or yourself CODE BOB (e.g., CRLI BOB)
police If someone attacks you in a patrolled area, summons a policeman PO
disengage Breaks off combat if you are attacking DIS
breakoff Breaks off combat if you are attacking BR